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# Loop Examples
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Rive below
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<canvas id="voting" width="200" height="80" role="spinbutton" aria-valuenow="994" aria-valuetext="994 likes"></canvas>
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<script>
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</script>
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Rive above
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## Cycle
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=== "Loop In"

docs/MarkerMover/MarkerTrigger.md

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Trigger animations on a property with markers. You can set a specific marker comment as a trigger, reference markers on other layers or the active comp, and adjust the timing of the animation.
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To apply, select one or more properties and press the button. You can specify a Trigger Name (or leave this blank to trigger on markers with no comments), a Trigger Layer (this is the layer that the markers reside on), and a Trigger Delay (eg. a delay of 0.2 means the animation will play 0.2 seconds after the start of the trigger).
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To apply, select one or more properties and press the 'Apply Marker Trigger expression' button. You can specify a Trigger Name (or leave this blank to trigger on markers with no comments), a Trigger Layer (this is the layer that the markers reside on), and a Trigger Delay (eg. a delay of 0.2 means the animation will play 0.2 seconds after the start of the trigger).
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You can adjust the length of the triggered animation by adjusting the duration of the trigger markers. A marker with a duration of zero will play the animation at its original speed.

docs/Polymorph/index.md

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**Polymorph allows you to replace any number of layers with the contents of another selected layer.<br/>Want to swap text for pre-comps, shape layers for video footage, or images for 3D objects? No problem!**
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<video src="../assets/polymorph/Basketball GIF.mp4" width="100%" autoplay loop></video>
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<video src="../assets/polymorph/Polymorph - Basketball Comparison - COMPRESSED.mp4" width="100%" autoplay loop></video>
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Simply select your Source layer first, then any number of Target layers, then click the 'Polymorph' button.
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docs/index.md

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- [![MarkerMover](assets/markermover/MarkerMover_Thumbnail.png){ class="link_aescripts" title="MarkerMover on aescripts.com" }](https://aescripts.com/markermover/)
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- [![Random Roller](assets/markermover/MarkerMover_Thumbnail.png){ class="link_aescripts" title="Random Roller on aescripts.com" }](https://aescripts.com/random-roller/)
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- [![Random Roller](assets/random-roller/Random_Roller-Thumbnail-1920x1080.jpg){ class="link_aescripts" title="Random Roller on aescripts.com" }](https://aescripts.com/random-roller/)
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- [![Polymorph](assets/markermover/MarkerMover_Thumbnail.png){ class="link_aescripts" title="Polymorph on aescripts.com" }](https://aescripts.com/polymorph/)
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- [![Polymorph](assets/polymorph/Polymorph%20-%20Promo%20Image%20-%2016-9.png){ class="link_aescripts" title="Polymorph on aescripts.com" }](https://aescripts.com/polymorph/)
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</div>

mkdocs.yml

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- How to use Loopy: Loopy/Instructions.md
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- Using Loopy with KBar: Loopy/KBar.md
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- Panel Functions: Loopy/Panel.md
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- Loop Examples: Loopy/Loop Examples.md
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- MarkerMover:
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- MarkerMover/index.md
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- Installation & Support: MarkerMover/Installation.md
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- Using Marker Triggers: MarkerMover/MarkerTrigger.md
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- Polymorph:
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- Polymorph/index.md
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- Installation & Support: Polymorph/Installation.md
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- How to use Polymorph: Polymorph/Instructions.md
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- Polymorph/Installation.md
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- Polymorph/Instructions.md
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- Examples:
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- Replace Layers: Polymorph/Replace-Layers.md
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- Attach Layers: Polymorph/Attach-Layers.md

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