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teleportUnAuthedToSpawn, ForceSpawnLocOnJoin, #3094

@RobertGaminPlayz

Description

@RobertGaminPlayz

What behaviour is observed?

Instead of teleporting the player to the "AuthMe Set First Spawn/Spawn" the player is teleported to the world "world".

The console mentions that the player is indeed teleported to the spawn at first. However, after the login they are then teleported to the world instead of remaining or being teleported to spawn.

It also takes over Multiverse, and Essentials Set First Spawn. (The issue was found after the intention of teleporting the player at spawn when they first join the server.

This includes ForceSpawnLocOnjoin which is supposed to force teleport the player to spawn but the same thing teleported in the world world when they join

Expected behaviour

Expected behavior is for the player to be teleported at spawn after login or register.

To Reproduce

  1. Do /authme setfirstspawn/setspawn to the designated spawn (recommended in a different world)
  2. Set teleportUnAuthedToSpawn to true.
  3. Join then register/login
  4. Expected Behavior is that you are teleported to the spawn of "world".

Plugin list

AuthMe, Multiverse, EssentialsX, EssentialsXSpawn

Server Implementation

Standalone server (no proxy)

Database Implementation

SQLite

AuthMe Version

6.0.0

Error log (if applicable)

No Errors

Configuration

[May Request Upon Investigation/Replication]

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