What behaviour is observed?
Hi,
I'm running a cracked (offline-mode) Minecraft server on Purpur 1.21.5 and using AuthMe Reloaded for player authentication.
Some of my players are randomly losing their inventory and ender chest contents when they disconnect (especially after timeouts). I believe this might be due to UUID inconsistencies caused by offline-mode.
What is the correct and recommended way to configure AuthMe to prevent this issue?
I'd really appreciate official guidance on how to ensure stable UUIDs and avoid data loss in this type of setup.
Thanks for your support!
Expected behaviour
Should player logged in and play normally!
To Reproduce
- Go to server
- Disconnect from the server (timeout)
- And join the server again (this time you lost your inventory)
Plugin list
Essentials, worledit, authme, worldguard
Server Implementation
Standalone server (no proxy)
Database Implementation
SQLite
AuthMe Version
5.7.0 Snapshot
Error log (if applicable)
https://pastebin.com/NW83fgR2
Configuration
https://pastebin.com/Ub4G9D1s
What behaviour is observed?
Hi,
I'm running a cracked (offline-mode) Minecraft server on Purpur 1.21.5 and using AuthMe Reloaded for player authentication.
Some of my players are randomly losing their inventory and ender chest contents when they disconnect (especially after timeouts). I believe this might be due to UUID inconsistencies caused by offline-mode.
What is the correct and recommended way to configure AuthMe to prevent this issue?
I'd really appreciate official guidance on how to ensure stable UUIDs and avoid data loss in this type of setup.
Thanks for your support!
Expected behaviour
Should player logged in and play normally!
To Reproduce
Plugin list
Essentials, worledit, authme, worldguard
Server Implementation
Standalone server (no proxy)
Database Implementation
SQLite
AuthMe Version
5.7.0 Snapshot
Error log (if applicable)
https://pastebin.com/NW83fgR2
Configuration
https://pastebin.com/Ub4G9D1s