diff --git a/Intersect.Client.Core/Interface/Menu/CharacterCreationWindow.cs b/Intersect.Client.Core/Interface/Menu/CharacterCreationWindow.cs index 715e891edf..9d7d6707e5 100644 --- a/Intersect.Client.Core/Interface/Menu/CharacterCreationWindow.cs +++ b/Intersect.Client.Core/Interface/Menu/CharacterCreationWindow.cs @@ -251,7 +251,7 @@ public void Update() public void Show(bool force) { - _backButton.IsVisibleInTree = !force; + _backButton.IsVisibleInTree = true; _createButton.Alignment = force ? [Alignments.Center] : [Alignments.Left]; _renderLayers = new ImagePanel[Options.Instance.Equipment.Paperdoll.Down.Count]; diff --git a/Intersect.Client.Core/Interface/Menu/SelectCharacterWindow.cs b/Intersect.Client.Core/Interface/Menu/SelectCharacterWindow.cs index def56af557..ca2b32a332 100644 --- a/Intersect.Client.Core/Interface/Menu/SelectCharacterWindow.cs +++ b/Intersect.Client.Core/Interface/Menu/SelectCharacterWindow.cs @@ -198,6 +198,7 @@ protected override void EnsureInitialized() LoadJsonUi(GameContentManager.UI.Menu, Graphics.Renderer?.GetResolutionString()); EnsureArrowsVisibility(); + UpdateDisplay(); } //Methods