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49 lines (35 loc) · 666 Bytes
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Timer.cpp
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49 lines (35 loc) · 666 Bytes
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#include "Timer.h"
Timer* Timer::sInstance = nullptr;
Timer* Timer::Instance() {
if (sInstance == nullptr)
sInstance = new Timer();
return sInstance;
}
void Timer::Release() {
delete sInstance;
sInstance = nullptr;
}
Timer::Timer() {
Reset();
mTimeScale = 0;
}
Timer::~Timer() {
}
void Timer::Reset() {
mStartTicks = SDL_GetTicks();
mElapsedTicks = 0;
mDeltaTime = 0.0f;
}
float Timer::GetDeltaTime() {
return mDeltaTime;
}
void Timer::SetTimeScale(float t) {
mTimeScale = t;
}
float Timer::GetTimeScale() {
return mTimeScale;
}
void Timer::Update() {
mElapsedTicks = SDL_GetTicks() - mStartTicks;
mDeltaTime = mElapsedTicks * 0.001f;
}