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SnaveSutitgitbutler-client
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🔖 v1.10.0
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package.json

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"title": "Animated Java",
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"icon": "icon.svg",
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"description": "Effortlessly craft complex animations for Minecraft: Java Edition",
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"version": "1.10.0-beta.7",
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"version": "1.10.0",
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"min_blockbench_version": "5.1.4",
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"variant": "desktop",
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"tags": [

src/pluginPackage/changelog.json

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]
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}
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},
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"1.10.0": {
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"title": "v1.10.0",
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"author": "Titus Evans (SnaveSutit)",
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"date": "2026-06-24",
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"categories": [
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{
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"title": "Changes",
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"list": [
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"[BREAKING] Removed `data` entity in favor of much faster score-indexed storage. Thanks @Xanbelor!",
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"[BREAKING] Added support for custom namespaces. The `Export Namespace` setting has been renamed to `Blueprint ID` and now supports namespaces. E.g. `my_cool_pack:rigs/my_awesome_blueprint`. Tags will also use the `Blueprint ID` as their prefix: `aj.my_rig.root` -> `my_cool_pack.rigs.my_awesome_blueprint`. The default namespace is now `aj:` to keep tags prefixes consistent with previous versions.",
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"[BREAKING] `as_locator` & `as_all_locators` no longer execute `at` the targeted locators.",
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"Added Interaction element",
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"Added functions for interacting with Interactions, similar to the locator functions, such as `as_interaction` and `as_all_interactions`.",
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"Split Display Entity config option `brightnessOverride` into two separate properties: `blockBrightness` and `skyBrightness`.",
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"Added marker color support to Display entity elements.",
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"Made `Use Entity Stacking` default to true.",
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"Added `Item Model Config` to Groups with cube children.",
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"Added support for adding custom constant tints to item models.",
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"Added support for Minecraft 26.2 predicate changes.",
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"Added syntax highlighting to function keyframes, and keyframe execute conditions.",
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"Added Entity Counter dialog and toolbar element.",
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"Added `zh_cn` localization - Thanks jiuwu02!",
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"Disabled camera roll in Blockbench preview to better match in-game behavior.",
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"Moved keyframe easings into their own panel, and improved reactivity.",
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"Added `Rig` page to Blueprint settings.",
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"Added `Custom Rig Entity Tags` option to Blueprint settings.",
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"Added `Use Entity Stacking` option to Blueprint settings.",
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"Overhauled Blueprint Settings UI to be more user friendly and easier to navigate.",
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"Added `.zip` export format for Data Pack and Resource Pack.",
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"Added visualization for Structure Groups.",
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"Added syntax highlighting for settings.",
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"Updated Plugin exporter to support modern Minecraft's free element rotations.",
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"Added translation string and keybind resolution for JSON text components. Translation strings from vanilla will automatically be resolved to the correct text for your target version when previewing Text Displays.",
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"Added display names to all entities in the rig to make debugging easier.",
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"Switched to using `blockbench-patch-manager` for safer handling of Blockbench monkey-patches.",
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"Moved JSON text component system into its own library called `book-and-quill`.",
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"Improved MC font loading handling and caching.",
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"Improved internal MC asset handling and caching.",
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"Updated to Blockbench 5.1.4.",
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"Updated to Svelte 5.",
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"Updated to MCB 4.0.5.",
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"Updated Russian translations to improve consistency and punctuation. - Thanks Koishem!",
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"Re-enabled Plugin mode - WARNING: This is experimental, and is using a new plugin JSON schema that will likely change in the future. - Thanks Meekiavelique!",
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"Added Bisect hosting partnership banner.",
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"Improved error messages for `as_all_locators` and similar functions.",
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"Added `as_at_locator` & `as_at_all_locators` functions to replace previous `as_locator` and `as_all_locators` positional functionality.",
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"Made camera and rig rotation much more precise for 1.21.4 and above.",
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"Added support for the removal of item model rotation restrictions in 1.21.11.",
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"Added `as_node` function."
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]
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},
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{
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"title": "Fixes",
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"list": [
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"Fixed interactions being left behind when moving a Rig.",
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"Fixed [#515](https://github.com/Animated-Java/animated-java/issues/515)",
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"Fixed [#505](https://github.com/Animated-Java/animated-java/issues/505)",
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"Fixed [#506](https://github.com/Animated-Java/animated-java/issues/506)",
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"Fixed [#516](https://github.com/Animated-Java/animated-java/issues/516)",
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"Fixed [#512](https://github.com/Animated-Java/animated-java/issues/512)",
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"Fixed [#514](https://github.com/Animated-Java/animated-java/issues/514)",
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"Fixed Item Display, Block Display, and Text Display elements ignoring flip actions.",
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"Fixed custom element size not being rendered in element panel.",
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"Fixed [#509](https://github.com/Animated-Java/animated-java/issues/509)",
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"Fixed [#507](https://github.com/Animated-Java/animated-java/issues/507)",
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"Fixed [#510](https://github.com/Animated-Java/animated-java/issues/510)",
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"Fixed [#505](https://github.com/Animated-Java/animated-java/issues/505)",
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"Fixed [#495](https://github.com/Animated-Java/animated-java/issues/495)",
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"Fixed Blueprints failing to save due to missing `fs` global.",
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"Fixed Animated Java failing to reload correctly when plugins are reloaded.",
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"Fixed JSON Text Components failing to add quotes around strings that start with numeric characters.",
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"Fixed [#491](https://github.com/Animated-Java/animated-java/issues/491)",
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"Fixed [#490](https://github.com/Animated-Java/animated-java/issues/490)",
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"Fixed \"infinite loading popup\" issue.",
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"Fixed locators failing to tick, and display entities being left behind when moving the root (either by `tp` or `move` function).",
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"Fixed [#475](https://github.com/Animated-Java/animated-java/issues/475)",
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"Fixed [#474](https://github.com/Animated-Java/animated-java/issues/474)",
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"Fixed [#472](https://github.com/Animated-Java/animated-java/issues/472)",
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"Fixed [#471](https://github.com/Animated-Java/animated-java/issues/471)",
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"Fixed [#469](https://github.com/Animated-Java/animated-java/issues/469)",
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"Fixed [#468](https://github.com/Animated-Java/animated-java/issues/468)",
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"Fixed `move` function not transforming floating entities."
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]
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}
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]
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}
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}

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