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change version to 1.2.3
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__init__.py

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bl_info = {
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"name": "Load Save UE Shader Map Setups",
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"author": "Anime Nyan",
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"version": (1, 2, 2),
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"version": (1, 2, 3),
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"blender": (3, 0, 0),
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"location": "3D View > Properties > Load UE Shaders + Shader Editor > Properties > Save UE Shaders",
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"description": "Adds the ability to save and load shader maps and textures for Meshes and adds default preset shader maps",

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