Skip to content

Experience and levels #9

@Andy-Guti

Description

@Andy-Guti
  • Implement experience and levels from defeating enemies so that player can become stronger
  • experience should give levels less frequently as level rises (like Pokemon)
  • as the player goes down the dungeon, enemies should give more experience

Metadata

Metadata

Assignees

Labels

enhancementNew feature or request

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions