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SteamWebAPI_Test.dpr
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166 lines (144 loc) · 4.06 KB
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program SteamWebAPI_Test;
{$APPTYPE CONSOLE}
{$R *.res}
uses
System.SysUtils,
Steam.API in 'SteamAPI\Steam.API.pas',
Steam.IPlayerService in 'SteamAPI\Steam.IPlayerService.pas',
Steam.IPlayerService.Types in 'SteamAPI\Steam.IPlayerService.Types.pas',
Steam.ISteamUser in 'SteamAPI\Steam.ISteamUser.pas',
Steam.ISteamUser.Types in 'SteamAPI\Steam.ISteamUser.Types.pas';
const
API_KEY = ''; // Removed for github
const
STEAM_ID = 76561198113034550;
procedure Test_ISteamUser_GetPlayerSummaries;
begin
var steam := TSteamAPI.Create(API_KEY);
try
for var aPlayer in steam.ISteamUser.GetPlayerSummariesV2('76561198113034550,76561198230794964,76561198068945665') do
begin
Writeln(Format('SteamId: %s', [aPlayer.SteamID]));
Writeln(Format('Game: %s', [aPlayer.GameExtraInfo]));
Writeln('===================================');
end;
finally
steam.Destroy;
end;
end;
procedure Test_ISteamUser_GetFriendsList;
begin
var steam := TSteamAPI.Create(API_KEY);
try
for var aFriend in steam.ISteamUser.GetFriendsList(STEAM_ID) do
begin
Writeln(Format('SteamId: %s', [aFriend.SteamID]));
Writeln(Format('Relationship: %s', [aFriend.Relationship]));
Writeln(Format('Friend_Since: %d', [aFriend.Friend_Since]));
Writeln('===================================');
end;
finally
steam.Destroy;
end;
end;
procedure Test_ISteamUser_GetPlayerBans;
begin
var steam := TSteamAPI.Create(API_KEY);
try
for var aBan in steam.ISteamUser.GetPlayerBans('76561198113034550,76561198230794964,76561198068945665') do
begin
Writeln(Format('SteamId: %s', [aBan.SteamID]));
Writeln(Format('CommunityBanned: %s', [BoolToStr(aBan.CommunityBanned, True)]));
Writeln(Format('VACBanned: %s', [BoolToStr(aBan.VACBanned, True)]));
Writeln(Format('NumberOfVACBans: %d', [aBan.NumberOfVACBans]));
Writeln(Format('DaysSinceLastBan: %d', [aBan.DaysSinceLastBan]));
Writeln(Format('NumberOfGameBans: %d', [aBan.NumberOfGameBans]));
Writeln(Format('EconomyBan: %s', [aBan.EconomyBan]));
Writeln('===================================');
end;
finally
steam.Destroy;
end;
end;
procedure Test_IPlayerService_GetRecentlyPlayedGames;
begin
var steam := TSteamAPI.Create(API_KEY);
try
for var aGame in steam.IPlayerService.GetRecentlyPlayedGames(STEAM_ID, 0) do
begin
Writeln(Format('Game: %s Hours: %d', [aGame.Name, aGame.Playetime_Forever div 60]));
end;
finally
steam.Destroy;
end;
end;
procedure Test_IPlayerService_GetOwnedGames;
begin
var steam := TSteamAPI.Create(API_KEY);
try
var I := 0;
for var aGame in steam.IPlayerService.GetOwnedGames(STEAM_ID, False, True) do
begin
Writeln(Format('Game: %s Hours: %d', [aGame.Name, aGame.Playetime_Forever div 60]));
Inc(I);
end;
Writeln(Format('Total Games: %d', [I]));
finally
steam.Destroy;
end;
end;
procedure Test_IPlayerService_GetSteamLevel;
begin
var steam := TSteamAPI.Create(API_KEY);
try
Writeln(Format('Steam Level: %d', [steam.IPlayerService.GetSteamLevel(STEAM_ID)]));
finally
steam.Destroy;
end;
end;
procedure Test_IPlayerService_GetBadges;
begin
var steam := TSteamAPI.Create(API_KEY);
try
var result := steam.IPlayerService.GetBadges(STEAM_ID);
for var aBadge in result.Badges do
Writeln(aBadge.Level);
Writeln(result.PlayerXP);
Writeln(result.PlayerLevel);
Writeln(result.PlayerXpNeededToLevelUp);
Writeln(result.PlayerXpNeededCurrentLevel);
finally
steam.Destroy;
end;
end;
procedure Main;
begin
while True do
begin
Write('>> ');
var aResponse: string;
Readln(aResponse);
// Exit
if aResponse = 'exit' then
begin
Break;
end
else
Writeln(Format('Unknown command "%s"', [aResponse]));
end;
end;
begin
ReportMemoryLeaksOnShutdown := True;
try
//Main;
Test_ISteamUser_GetPlayerSummaries;
Writeln('Press any key to exit.');
ReadLn;
except
on E: Exception do
begin
Writeln(E.ClassName, ': ', E.Message);
ReadLn;
end;
end;
end.