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timeline.createMotionObject()

Availability

Flash Professional CS5.

Usage

timeline.createMotionObject([startFrame [,endFrame])

Parameters

startFrame Specifies the first frame at which to create motion objects. If you omit startFrame, the method uses the current selection; if there is no selection, all frames at the current playhead on all layers are removed. This parameter is optional. endFrame Specifies the frame at which to stop creating motion objects; the range of frames goes up to, but does not include, endFrame. If you specify only startFrame, endFrame defaults to the startFrame value. This parameter is optional.

Returns

Nothing.

Description

Method; creates a new motion object. The parameters are optional, and if specified set the timeline selection to the indicated frames prior to creating the motion object.

Example

The following example creates a motion objects at the current playhead position on the top layer:

fl.getDocumentDOM().getTimeline().currentLayer = 0; fl.getDocumentDOM().getTimeline().createMotionObject();

The following example creates a motion object starting at Frame 5, and extending up to, but not including, Frame 15 of the top layer in the current scene:

fl.getDocumentDOM().getTimeline().currentLayer = 0;
fl.getDocumentDOM().getTimeline().createMotionObject(5, 15);