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symbolInstance summary

Inheritance Element object >Instance object >SymbolInstance object

Availability

Flash MX 2004.

Description

SymbolInstance is a subclass of the Instance object and represents a symbol in a frame (see Instance object).

Property summary

In addition to the Instance object properties, the SymbolInstance object has the following properties:

PropertyDescription
symbolInstance.accNameA string that is equivalent to the Name field in the Accessibility panel.
symbolInstance.actionScript -droppedDropped in Adobe Animate.
symbolInstance.backgroundColorA string specifying the matte color when Opaque is selected.
symbolInstance.bitmapRenderModeA string specifying the display type for a symbol instance.
symbolInstance.blendModeA string that specifies the blending mode to be applied to a movie clip symbol.
symbolInstance.brightnessAn integer that returns the value set in the color effect Property Inspector for brightness (percentage between -100 and 100) when colorMode == 'brightness'.
symbolInstance.buttonTrackingA string (button symbols only) that sets the same property as the pop-up menu for Track as Button or Track As Menu Item in the Property inspector.
symbolInstance.cacheAsBitmapA Boolean value that specifies whether run-time bitmap caching is enabled.
symbolInstance.colorAlphaAmountAn integer that is part of the color transformation for the instance, specifying the Advanced Effect Alpha settings; equivalent to using the Color > Advanced setting in the Property inspector and adjusting the controls on the right of the dialog box.
symbolInstance.colorAlphaPercentAn integer that specifies part of the color transformation for the instance; equivalent to using the Color > Advanced setting in the instance Property inspector (the percentage controls on the left of the dialog box).
symbolInstance.colorBlueAmountAn integer that is part of the color transformation for the instance; equivalent to using the Color > Advanced setting in the instance Property inspector.
symbolInstance.colorBluePercentAn integer that is part of the color transformation for the instance; equivalent to using the Color > Advanced setting in the instance Property inspector (the percentage controls on the left of the dialog box).
symbolInstance.colorGreenAmount

An integer that is part of the color transformation for the instance; equivalent to using the Color>Advanced setting in the instance Property inspector.

Allowable values are from -255 to 255.

PropertyDescription
symbolInstance.colorGreenPercent

Part of the color transformation for the instance;equivalent to using the Color>Advanced setting in the instance Property inspector (the percentage controls on the left of the dialog box).

symbolInstance.colorModeA string that specifies the color mode as identified in the symbol Property inspector Color pop-up menu.
symbolInstance.colorRedAmountAn integer that is part of the color transformation for the instance, equivalent to using the Color>Advanced setting in the instance Property inspector.
symbolInstance.colorRedPercent

Part of the color transformation for the instance;equivalent to using the Color

>Advanced setting in the instance Property inspector (the percentage controls on the left of the dialog box).

symbolInstance.descriptionA string that is equivalent to the Description field in the Accessibility panel.
symbolInstance.filtersAn array of Filter objects (see Filter object).
symbolInstance.firstFrameA zero-based integer that specifies the first frame to appear in the timeline of the graphic.
symbolInstance.forceSimpleA Boolean value that enables and disables the accessibility of the object’s children; equivalent to the inverse logic of the Make Child Objects Accessible setting in the Accessibility panel.
symbolInstance.is3DA Boolean value indicating whether the instance contains any 3D transforms.
symbolInstance.loopA string that, for graphic symbols, sets the same property as the Loop pop-up menu in the Property inspector.
symbolInstance.shortcutA string that is equivalent to the shortcut key associated with the symbol; equivalent to the Shortcut field in the Accessibility panel.
symbolInstance.silentA Boolean value that enables or disables the accessibility of the object; equivalent to the inverse logic of the Make Object Accessible setting in the Accessibility panel.
symbolInstance.symbolTypeA string that specifies the type of symbol; equivalent to the value for Behavior in the Create New Symbol and Convert To Symbol dialog boxes.
symbolInstance.tabIndexAn integer that is equivalent to the Tab index field in the Accessibility panel.
symbolInstance.tintColorWhen the Color Effect Property Inspector is using style tint (colorMode == 'tint'), return the color applied to the tint.
symbolInstance.tintPercentWhen the color effect Property Inspector is using style tint (colorMode == 'tint') then return the applied to the tint percentage from -100 to 100.
symbolInstance.useBackgroundColorA boolean value that specifies whether to use 24 bit mode or 32 bit mode with alpha for the instance.
symbolInstance.visibleA boolean value specifying whether the instance is visible or not.