Inheritance Element object >Instance object >SymbolInstance object
Flash MX 2004.
SymbolInstance is a subclass of the Instance object and represents a symbol in a frame (see Instance object).
In addition to the Instance object properties, the SymbolInstance object has the following properties:
| Property | Description |
|---|---|
| symbolInstance.accName | A string that is equivalent to the Name field in the Accessibility panel. |
| symbolInstance.actionScript -dropped | Dropped in Adobe Animate. |
| symbolInstance.backgroundColor | A string specifying the matte color when Opaque is selected. |
| symbolInstance.bitmapRenderMode | A string specifying the display type for a symbol instance. |
| symbolInstance.blendMode | A string that specifies the blending mode to be applied to a movie clip symbol. |
| symbolInstance.brightness | An integer that returns the value set in the color effect Property Inspector for brightness (percentage between -100 and 100) when colorMode == 'brightness'. |
| symbolInstance.buttonTracking | A string (button symbols only) that sets the same property as the pop-up menu for Track as Button or Track As Menu Item in the Property inspector. |
| symbolInstance.cacheAsBitmap | A Boolean value that specifies whether run-time bitmap caching is enabled. |
| symbolInstance.colorAlphaAmount | An integer that is part of the color transformation for the instance, specifying the Advanced Effect Alpha settings; equivalent to using the Color > Advanced setting in the Property inspector and adjusting the controls on the right of the dialog box. |
| symbolInstance.colorAlphaPercent | An integer that specifies part of the color transformation for the instance; equivalent to using the Color > Advanced setting in the instance Property inspector (the percentage controls on the left of the dialog box). |
| symbolInstance.colorBlueAmount | An integer that is part of the color transformation for the instance; equivalent to using the Color > Advanced setting in the instance Property inspector. |
| symbolInstance.colorBluePercent | An integer that is part of the color transformation for the instance; equivalent to using the Color > Advanced setting in the instance Property inspector (the percentage controls on the left of the dialog box). |
| symbolInstance.colorGreenAmount | An integer that is part of the color transformation for the instance; equivalent to using the Color>Advanced setting in the instance Property inspector. Allowable values are from -255 to 255. |
| Property | Description |
|---|---|
| symbolInstance.colorGreenPercent | Part of the color transformation for the instance;equivalent to using the Color>Advanced setting in the instance Property inspector (the percentage controls on the left of the dialog box). |
| symbolInstance.colorMode | A string that specifies the color mode as identified in the symbol Property inspector Color pop-up menu. |
| symbolInstance.colorRedAmount | An integer that is part of the color transformation for the instance, equivalent to using the Color>Advanced setting in the instance Property inspector. |
| symbolInstance.colorRedPercent | Part of the color transformation for the instance;equivalent to using the Color >Advanced setting in the instance Property inspector (the percentage controls on the left of the dialog box). |
| symbolInstance.description | A string that is equivalent to the Description field in the Accessibility panel. |
| symbolInstance.filters | An array of Filter objects (see Filter object). |
| symbolInstance.firstFrame | A zero-based integer that specifies the first frame to appear in the timeline of the graphic. |
| symbolInstance.forceSimple | A Boolean value that enables and disables the accessibility of the object’s children; equivalent to the inverse logic of the Make Child Objects Accessible setting in the Accessibility panel. |
| symbolInstance.is3D | A Boolean value indicating whether the instance contains any 3D transforms. |
| symbolInstance.loop | A string that, for graphic symbols, sets the same property as the Loop pop-up menu in the Property inspector. |
| symbolInstance.shortcut | A string that is equivalent to the shortcut key associated with the symbol; equivalent to the Shortcut field in the Accessibility panel. |
| symbolInstance.silent | A Boolean value that enables or disables the accessibility of the object; equivalent to the inverse logic of the Make Object Accessible setting in the Accessibility panel. |
| symbolInstance.symbolType | A string that specifies the type of symbol; equivalent to the value for Behavior in the Create New Symbol and Convert To Symbol dialog boxes. |
| symbolInstance.tabIndex | An integer that is equivalent to the Tab index field in the Accessibility panel. |
| symbolInstance.tintColor | When the Color Effect Property Inspector is using style tint (colorMode == 'tint'), return the color applied to the tint. |
| symbolInstance.tintPercent | When the color effect Property Inspector is using style tint (colorMode == 'tint') then return the applied to the tint percentage from -100 to 100. |
| symbolInstance.useBackgroundColor | A boolean value that specifies whether to use 24 bit mode or 32 bit mode with alpha for the instance. |
| symbolInstance.visible | A boolean value specifying whether the instance is visible or not. |