@@ -77,23 +77,24 @@ function scr_destroy_planet(destruction_method) {
7777 }
7878 }
7979
80- // Relation penalties here, if applicable
81- if (you.p_type [baid]=" Daemon" ){
80+
81+ // Increase disposition for all Imperial factions when destroying daemon worlds
82+ // Relation penalties here, if applicable
83+ if (you.p_type [baid] == " Daemon" ) {
84+ obj_controller.disposition [eFACTION.Imperium ] += 5 ;
85+ obj_controller.disposition [eFACTION.Mechanicus ] += 5 ;
8286 obj_controller.disposition [4 ]+=5 ;
83-
8487 obj_controller.disposition [5 ]+=5 ;
8588 var o=0 ;
8689 if (scr_has_adv (" Reverent Guardians" )) then o=500 ;
8790 if (o>100 ) then obj_controller.disposition [5 ]+=5 ;
88-
91+
8992 if (obj_controller.blood_debt =1 ){
9093 obj_controller.penitent_current +=1500 ;
9194 obj_controller.penitent_turn =0 ;
9295 obj_controller.penitent_turnly =0 ;}
93- }
94-
95- // TODO a shitload of helper functions to make this sort of stuff easier
96- if ((you.p_owner [baid]=3 ) or (you.p_first [baid]=3 )) and (obj_controller.faction_status [eFACTION.Mechanicus ]!=" War" ){
96+ // TODO a shitload of helper functions to make this sort of stuff easier
97+ } else if ((you.p_owner [baid] == eFACTION.Mechanicus || you.p_first [baid] == eFACTION.Mechanicus ) && obj_controller.faction_status [eFACTION.Mechanicus ] != " War" ) {
9798 obj_controller.loyalty -=50 ;
9899 obj_controller.loyalty_hidden -=50 ;
99100 obj_controller.disposition [eFACTION.Imperium ]-=50 ;
@@ -129,8 +130,7 @@ function scr_destroy_planet(destruction_method) {
129130 obj_controller.audien_topic [obj_controller.audiences ]=" declare_war" ;}
130131 }
131132
132- }
133- if (enemy9=5 ) and (obj_controller.faction_status [eFACTION.Ecclesiarchy ]!=" War" ){
133+ } else if (enemy9 == eFACTION.Ecclesiarchy && obj_controller.faction_status [eFACTION.Ecclesiarchy ] != " War" ) {
134134 obj_controller.loyalty -=50 ;
135135 obj_controller.loyalty_hidden -=50 ;
136136 obj_controller.disposition [eFACTION.Imperium ]-=50 ;
@@ -153,51 +153,46 @@ function scr_destroy_planet(destruction_method) {
153153 obj_controller.audiences +=1 ;
154154 obj_controller.audien [obj_controller.audiences ]=2 ;
155155 obj_controller.audien_topic [obj_controller.audiences ]=" declare_war" ;
156- }
157-
158-
159-
160- if (you.p_tyranids [baid]<5 ){
161- if (you.p_first [baid]=2 ) and (you.p_type [baid]=" Hive" ) and (planet_feature_bool (you.p_feature [baid], P_features.Daemonic_Incursion )==0 ) and (obj_controller.faction_status [eFACTION.Imperium ]!=" War" ){
162- obj_controller.loyalty -=50 ;
163- obj_controller.loyalty_hidden -=50 ;
164- obj_controller.disposition [eFACTION.Imperium ]-=60 ;
165- obj_controller.disposition [3 ]-=30 ;
166- obj_controller.disposition [4 ]-=40 ;
167- obj_controller.disposition [5 ]-=40 ;
168-
169- obj_controller.faction_status [eFACTION.Imperium ]=" War" ;
170- obj_controller.faction_status [eFACTION.Mechanicus ]=" War" ;
171- obj_controller.faction_status [eFACTION.Inquisition ]=" War" ;
172- obj_controller.faction_status [eFACTION.Ecclesiarchy ]=" War" ;
173-
174- obj_controller.audiences +=1 ;
175- obj_controller.audien [obj_controller.audiences ]=2 ;
176- obj_controller.audien_topic [obj_controller.audiences ]=" declare_war" ;
177- if (obj_controller.known [eFACTION.Inquisition ]>1 ){
178- obj_controller.audiences +=1 ;
179- obj_controller.audien [obj_controller.audiences ]=4 ;
180- obj_controller.audien_topic [obj_controller.audiences ]=" declare_war" ;}
181- if (obj_controller.known [eFACTION.Ecclesiarchy ]>1 ){
182- obj_controller.audiences +=1 ;
183- obj_controller.audien [obj_controller.audiences ]=5 ;
184- obj_controller.audien_topic [obj_controller.audiences ]=" declare_war" ;}
185- if (obj_controller.known [eFACTION.Mechanicus ]>1 ){
186- obj_controller.audiences +=1 ;
187- obj_controller.audien [obj_controller.audiences ]=3 ;
188- obj_controller.audien_topic [obj_controller.audiences ]=" declare_war" ;}
189-
190- if (planet_feature_bool (you.p_feature [baid], P_features.Sororitas_Cathedral )==1 ) then obj_controller.disposition [5 ]-=30 ;
191- }
192- if (you.p_owner [baid]=2 ) and ((you.p_type [baid]=" Temperate" ) or (you.p_type [baid]=" Temperate" )) and (planet_feature_bool (you.p_feature [baid], P_features.Daemonic_Incursion )==0 ){
193- obj_controller.loyalty -=30 ;
194- obj_controller.loyalty_hidden -=30 ;
195- obj_controller.disposition [eFACTION.Imperium ]-=30 ;
196- obj_controller.disposition [3 ]-=15 ;
197- obj_controller.disposition [4 ]-=30 ;
198- obj_controller.disposition [5 ]-=30 ;
199- }
200- }
156+ } else if (obj_controller.faction_status [eFACTION.Imperium ] != " War" && planet_feature_bool (you.p_feature [baid], P_features.Daemonic_Incursion ) == 0 && you.p_tyranids [baid] < 5 ) {
157+ if (you.p_first [baid] == eFACTION.Imperium && you.p_type [baid] == " Hive" ) {
158+ obj_controller.loyalty -= 50 ;
159+ obj_controller.loyalty_hidden -= 50 ;
160+ obj_controller.disposition [eFACTION.Imperium ]-=60 ;
161+ obj_controller.disposition [eFACTION.Mechanicus ] -= 30 ;
162+ obj_controller.disposition [eFACTION.Inquisition ] -= 40 ;
163+ obj_controller.disposition [eFACTION.Ecclesiarchy ] -= 40 ;
164+
165+ obj_controller.faction_status [eFACTION.Imperium ] = " War" ;
166+ obj_controller.faction_status [eFACTION.Mechanicus ] = " War" ;
167+ obj_controller.faction_status [eFACTION.Inquisition ] = " War" ;
168+ obj_controller.faction_status [eFACTION.Ecclesiarchy ] = " War" ;
169+
170+ obj_controller.audiences += 1 ;
171+ obj_controller.audien [obj_controller.audiences ] = 2 ;
172+ obj_controller.audien_topic [obj_controller.audiences ] = " declare_war" ;
173+ if (obj_controller.known [eFACTION.Inquisition ] > 1 ){
174+ obj_controller.audiences += 1 ;
175+ obj_controller.audien [obj_controller.audiences ] = 4 ;
176+ obj_controller.audien_topic [obj_controller.audiences ] = " declare_war" ;}
177+ if (obj_controller.known [eFACTION.Ecclesiarchy ] > 1 ){
178+ obj_controller.audiences += 1 ;
179+ obj_controller.audien [obj_controller.audiences ] = 5 ;
180+ obj_controller.audien_topic [obj_controller.audiences ] = " declare_war" ;}
181+ if (obj_controller.known [eFACTION.Mechanicus ] > 1 ){
182+ obj_controller.audiences += 1 ;
183+ obj_controller.audien [obj_controller.audiences ] = 3 ;
184+ obj_controller.audien_topic [obj_controller.audiences ] = " declare_war" ;}
185+
186+ if (planet_feature_bool (you.p_feature [baid], P_features.Sororitas_Cathedral ) == 1 ) { obj_controller.disposition [5 ] -= 30 ; }
187+ } else if (you.p_owner [baid] == eFACTION.Imperium && (you.p_type [baid] == " Temperate" || you.p_type [baid] == " Desert" )) {
188+ obj_controller.loyalty -= 30 ;
189+ obj_controller.loyalty_hidden -= 30 ;
190+ obj_controller.disposition [eFACTION.Imperium ] -= 30 ;
191+ obj_controller.disposition [eFACTION.Mechanicus ] -= 15 ;
192+ obj_controller.disposition [eFACTION.Inquisition ] -= 30 ;
193+ obj_controller.disposition [eFACTION.Ecclesiarchy ] -= 30 ;
194+ }
195+ }
201196
202197 // Planet changes here
203198 // TODO make a plane_reset function
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