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UnitsEnumerator.cs
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49 lines (42 loc) · 982 Bytes
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Maze1
{
internal class UnitsEnumerator : IEnumerator<Unit>
{
private List<Unit> _units;
private int _position = -1;
public UnitsEnumerator(List<Unit> units)
{
_units = units;
}
public object Current
{
get
{
return _units[_position];
}
}
Unit IEnumerator<Unit>.Current => throw new NotImplementedException();
public void Dispose()
{
throw new NotImplementedException();
}
public bool MoveNext()
{
if (_position < _units.Count - 1)
{
_position++;
return true;
}
return false;
}
public void Reset()
{
_position = -1;
}
}
}