Hi there,
Im curious why you are skipping entities which were unavailable before they switched to ON.
My use case is, that we are living in a rented house, so we cannot simply replace switches and thus lights are switched off by simple power off so state goes to Unavailable.
Might I submit a PR where this can be controlled by an option/argument?
Regards
Hi there,
Im curious why you are skipping entities which were unavailable before they switched to ON.
My use case is, that we are living in a rented house, so we cannot simply replace switches and thus lights are switched off by simple power off so state goes to Unavailable.
Might I submit a PR where this can be controlled by an option/argument?
Regards